Автор: Stevepunk
Several things have broken since the update. Celshading in deferred based on clamping values from light.ndotl no longer works and projects with thus feature that are updated to 5.4 revert to gradient...
View ArticleАвтор: Drymn
I’m not a programmer though, i hate when they update and has bug on visual scripting tool, at very least tell to the publisher how to fix a bug quickly though I impressed of the updates beta tester GAME!
View ArticleАвтор: Lief
there are some broken shaders (mobile, toon for example), but hiDPI support is really good (I tried it on OSX and unity 5.4 beta looks really good compared to 5.3.4, for example Game and Scene editor...
View ArticleАвтор: Ethan
Actually, there is a feature in 2d that allows this behavior very easily. check this out:http://docs.unity3d.com/Manual/class-PlatformEffector2D.html this makes platforms that are one sided like you’re...
View ArticleАвтор: Alexey
Question to developers: Will the upgrade to this version of the Linux version Unity? UE4 have problem with the launcher on Linux, if so yes then I will move to Unity.
View ArticleАвтор: mike
Does the new Beta 5.4 support DirectX 12 and get the frame rate boosts like those demonstrated in this video? (they achieve a 60fps with 160k drawcalls per frame!)...
View ArticleАвтор: Nicolas KLETHI
All those fancy features and still no proper mixed lighting support for directionnal specular lightmaps… What a shame !
View ArticleАвтор: Dave3D
What ever happened to the new Unity 2D tools shown at GDC2015, like. Smart Sprites, etc?
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